Interface: EventHandlersEventMap
Properties
animationframe
• animationframe: AnimationFrameEvent
begincontact
• begincontact: PhysicsContactEvent
beginoverlap
• beginoverlap: PhysicsContactEvent
blur
• blur: FocusEvent
(opens in a new tab)
click
• click: MouseEvent
(opens in a new tab)
dblclick
• dblclick: MouseEvent
(opens in a new tab)
endcontact
• endcontact: PhysicsContactEvent
endoverlap
• endoverlap: PhysicsContactEvent
focus
• focus: FocusEvent
(opens in a new tab)
focusin
• focusin: FocusEvent
(opens in a new tab)
focusout
• focusout: Event
(opens in a new tab)
input
• input: InputEvent
(opens in a new tab)
keydown
• keydown: KeyboardEvent
(opens in a new tab)
keyup
• keyup: KeyboardEvent
(opens in a new tab)
mount
• mount: CustomEvent
(opens in a new tab)<any
>
none
• none: Event
(opens in a new tab)
pointercancel
• pointercancel: PointerEvent
(opens in a new tab)
pointerdown
• pointerdown: PointerEvent
(opens in a new tab)
pointerenter
• pointerenter: PointerEvent
(opens in a new tab)
pointerleave
• pointerleave: PointerEvent
(opens in a new tab)
pointermove
• pointermove: PointerEvent
(opens in a new tab)
pointerout
• pointerout: PointerEvent
(opens in a new tab)
pointerover
• pointerover: PointerEvent
(opens in a new tab)
pointerup
• pointerup: PointerEvent
(opens in a new tab)
propertychange
• propertychange: PropertyChangeEvent
scroll
• scroll: Event
(opens in a new tab)
start
• start: CustomEvent
(opens in a new tab)<any
>
touchcancel
• touchcancel: TouchEvent
(opens in a new tab)
touchend
• touchend: TouchEvent
(opens in a new tab)
touchmove
• touchmove: TouchEvent
(opens in a new tab)
touchstart
• touchstart: TouchEvent
(opens in a new tab)
unmount
• unmount: CustomEvent
(opens in a new tab)<any
>
wheel
• wheel: WheelEvent
(opens in a new tab)