I wanted to try out a few features (eg referencing elements with get() to loop through a set of things) and ended up with this
Haha my dog was really interested in the sounds. I think I’ll play this again to mess with her a bit. It’s fun.
Fun. …maybe an expert mode where I’m penalized for missing the type I’m supposed to collect?
You lose 4 points for every mistake, I did consider ending the game but that seemed harsh given the slightly vague collision detection!
Fun! A tally of how many I’ve missed would help in my quest for perfection.